Titles on: Outside Innovation : Customers as Creators
CohesiveFT Makes It Easy to “Roll Your Own” Virtual Servers
Customer Innovation Guide: Effective Community Building
Customer Innovation Guide: Five Roles Your Customers Should Be Playing
Customer Innovation Guide: Identify and Study Lead Customers
Customers as Creators
Digital Natives in the Classroom Are Propelling Us to School 2.0
How to Get From Product 2.0 to BIZ 3.0
Outside Innovation (hardcover)
Publishing 2.0/Libraries 2.0: Students are Shaping the Future of Academic Publishing
What Customer-Centric Visionary Execs Are Doing in 2007