Ultimate Game Design: Building Game Worlds
By Meigs, Tom
Build games with techniques and insights from a pro. Author and game developer Tom Meigs shows you the finer points of world building and behavior scripting. Learn about level stubbing, lighting, prop and item placement, camera tricks, particle and effects systems, communication loops, Massively Multiplayer Online Games, and much more.

DOI: 10.1036/0072228997

Mouse over the Digital Object Identifier (DOI) to learn more about this book or related books published by McGraw-Hill.

Ultimate Game Design: Building Game Worlds
Author(s): Meigs, Tom
ISBN: 0072228997
DOI: 10.1036/0072228997

Format: paperback, 368 pages.
Pub date: 19 May 2003
Copyright: 2003
$38.99 US
Product Line: McGraw-Hill Osborne Media

Back to top


Content Directions, Inc. Powered by Content Directions, Inc. (CDI) and the Digital Object Identifier (DOI)
View additional CDI examples     Want to Add This Link to Your Site?