3ds max 6 Animation: CG Filmmaking from Concept to Completion
By Fox, Barrett
Bring your animation career to life with this one-of-a-kind guide illustrating in detail each step of production of a short film. Follow examples and situations proposed by the author designed to facilitate coverage of most aspects of CG animation, touching specifically on important areas such as contemporary character modeling, convincing body animation and dialog driven emotional facial animation. It also covers the creative areas of character design drawing, storyboards, and art direction.


DOI: 10.1036/0072228938

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Author Biography

Barrett Fox (San Francisco, CA) has more than 8 years of real-world animation production and 7 years of experience teaching and writing about 3D animation. His work has been published in such prominent trade publications as 3DGate, 3D magazine, Cadence magazine, and others. Fox’s animated films have been shown at the 2001 Webby Awards, broadcast on TechTV, and showcased on numerous Web forums and festivals. He has written, produced, animated, and directed dozens of widely variegated 3D animated projects.


3ds max 6 Animation: CG Filmmaking from Concept to Completion
Author(s): Fox, Barrett
ISBN: 0072228938
DOI: 10.1036/0072228938

Format: paperback.
Pub date: 24 Dec 2003
Copyright: 2004
$48.95 US
Product Line: McGraw-Hill Osborne Media

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